| 1 | #include "structures/tests/test_internal.h" |
| 2 | |
| 3 | TEST_GROUP_DECLARE(splay); |
| 4 | |
| 5 | struct test_splay_node { |
| 6 | int key; |
| 7 | struct splay_node node; |
| 8 | }; |
| 9 | |
| 10 | static int test_splay_cmp(const struct splay_node *a, |
| 11 | const struct splay_node *b) { |
| 12 | int ka = splay_entry(a, struct test_splay_node, node)->key; |
| 13 | int kb = splay_entry(b, struct test_splay_node, node)->key; |
| 14 | return (ka > kb) - (ka < kb); |
| 15 | } |
| 16 | |
| 17 | static int test_splay_cmp_key(const struct splay_node *a, const void *key) { |
| 18 | int ka = splay_entry(a, struct test_splay_node, node)->key; |
| 19 | int kk = *(const int *) key; |
| 20 | return (ka > kk) - (ka < kk); |
| 21 | } |
| 22 | |
| 23 | static const struct splay_node_ops test_splay_ops = { |
| 24 | .cmp = test_splay_cmp, |
| 25 | .cmp_key = test_splay_cmp_key, |
| 26 | }; |
| 27 | |
| 28 | static bool verify_splay_bst_invariants(struct splay_node *n, int *min, |
| 29 | int *max) { |
| 30 | if (!n) { |
| 31 | return true; |
| 32 | } |
| 33 | |
| 34 | int k = splay_entry(n, struct test_splay_node, node)->key; |
| 35 | |
| 36 | if (min && k <= *min) { |
| 37 | return false; |
| 38 | } |
| 39 | if (max && k >= *max) { |
| 40 | return false; |
| 41 | } |
| 42 | |
| 43 | if (n->left) { |
| 44 | if (n->left->parent != n) { |
| 45 | return false; |
| 46 | } |
| 47 | if (!verify_splay_bst_invariants(n: n->left, min, max: &k)) { |
| 48 | return false; |
| 49 | } |
| 50 | } |
| 51 | if (n->right) { |
| 52 | if (n->right->parent != n) { |
| 53 | return false; |
| 54 | } |
| 55 | if (!verify_splay_bst_invariants(n: n->right, min: &k, max)) { |
| 56 | return false; |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | TEST_DECLARE_UNIT(splay, basic_operations) { |
| 64 | struct splay_tree tree; |
| 65 | splay_tree_init(tree: &tree, ops: &test_splay_ops); |
| 66 | |
| 67 | struct test_splay_node nodes[8]; |
| 68 | int keys[8] = {50, 20, 70, 10, 30, 60, 80, 25}; |
| 69 | |
| 70 | for (int i = 0; i < 8; i++) { |
| 71 | nodes[i].key = keys[i]; |
| 72 | splay_insert(tree: &tree, node: &nodes[i].node); |
| 73 | TEST_ASSERT(verify_splay_bst_invariants(tree.root, NULL, NULL)); |
| 74 | /* The newly inserted node should be at the root */ |
| 75 | TEST_ASSERT_EQ(tree.root, &nodes[i].node); |
| 76 | } |
| 77 | |
| 78 | /* Verify search & splay-to-root property */ |
| 79 | for (int i = 0; i < 8; i++) { |
| 80 | struct splay_node *found = splay_find(tree: &tree, key: &keys[i]); |
| 81 | TEST_ASSERT_NONNULL(found); |
| 82 | TEST_ASSERT_EQ(found, &nodes[i].node); |
| 83 | TEST_ASSERT_EQ(tree.root, found); |
| 84 | TEST_ASSERT(verify_splay_bst_invariants(tree.root, NULL, NULL)); |
| 85 | } |
| 86 | |
| 87 | int missing = 999; |
| 88 | TEST_ASSERT_NULL(splay_find(&tree, &missing)); |
| 89 | |
| 90 | /* In-order traversal must be ascending */ |
| 91 | struct splay_node *cur = splay_first(tree: &tree); |
| 92 | int prev = -1; |
| 93 | int count = 0; |
| 94 | while (cur) { |
| 95 | int k = splay_entry(cur, struct test_splay_node, node)->key; |
| 96 | TEST_ASSERT_GT_S(k, prev); |
| 97 | prev = k; |
| 98 | count++; |
| 99 | cur = splay_next(node: cur); |
| 100 | } |
| 101 | TEST_ASSERT_EQ(count, 8); |
| 102 | |
| 103 | /* Test removal */ |
| 104 | for (int i = 0; i < 8; i++) { |
| 105 | splay_remove(tree: &tree, node: &nodes[i].node); |
| 106 | TEST_ASSERT(verify_splay_bst_invariants(tree.root, NULL, NULL)); |
| 107 | TEST_ASSERT_NULL(splay_find(&tree, &keys[i])); |
| 108 | } |
| 109 | |
| 110 | TEST_ASSERT(splay_tree_empty(&tree)); |
| 111 | |
| 112 | return TEST_SUCCESS; |
| 113 | } |
| 114 | |