| 1 | #include <nightmare_test.h> |
| 2 | |
| 3 | /* ---------- Worker Thread ---------- */ |
| 4 | |
| 5 | NIGHTMARE_THREAD_ENTRY(thread_spawn_smoke_worker) { |
| 6 | NIGHTMARE_THREAD_ENTRY_INIT(); |
| 7 | struct nightmare_thread *nth = nightmare_get_thread(); |
| 8 | atomic_uint *counter = (atomic_uint *) nth->local.data; |
| 9 | |
| 10 | /* Do a little chaos to exercise scheduler */ |
| 11 | nightmare_chaos_pause(); |
| 12 | |
| 13 | /* Mark that this thread ran */ |
| 14 | atomic_fetch_add(counter, 1); |
| 15 | |
| 16 | NIGHTMARE_PROGRESS(); |
| 17 | NIGHTMARE_THREAD_ENTRY_EXIT(); |
| 18 | } |
| 19 | |
| 20 | /* ---------- Reset / Init ---------- */ |
| 21 | |
| 22 | NIGHTMARE_IMPL_RESET(thread_spawn_smoke) { |
| 23 | NIGHTMARE_FN_INIT(); |
| 24 | /* Nothing to clean up (for now) */ |
| 25 | } |
| 26 | |
| 27 | NIGHTMARE_IMPL_INIT(thread_spawn_smoke) { |
| 28 | NIGHTMARE_FN_INIT(); |
| 29 | /* nothing special to set up */ |
| 30 | } |
| 31 | |
| 32 | /* ---------- Start / Stop ---------- */ |
| 33 | |
| 34 | NIGHTMARE_IMPL_START(thread_spawn_smoke) { |
| 35 | const size_t nthreads = SELF->default_threads; |
| 36 | |
| 37 | atomic_uint *counter = kmalloc(sizeof(*counter)); |
| 38 | *counter = 0; |
| 39 | |
| 40 | /* share through thread-local */ |
| 41 | nightmare_set_local(d: counter, l: sizeof(*counter)); |
| 42 | |
| 43 | /* Add a single role: N worker threads */ |
| 44 | nightmare_add_role(t: SELF, type: NIGHTMARE_ROLE_GENERIC, name: "spawn_smoke_worker" , |
| 45 | worker: thread_spawn_smoke_worker, count: nthreads, arg: counter); |
| 46 | |
| 47 | /* Spawn threads */ |
| 48 | struct nightmare_thread_group grp; |
| 49 | nightmare_spawn_roles(SELF, &grp); |
| 50 | |
| 51 | /* Wait until every worker has incremented once */ |
| 52 | time_t timeout = SELF->default_runtime_ms; |
| 53 | |
| 54 | while (atomic_load(counter) < nthreads) { |
| 55 | NIGHTMARE_PROGRESS(); |
| 56 | |
| 57 | if (nightmare_watchdog_expired(w: SELF->watchdog, timeout_ms: timeout)) |
| 58 | NIGHTMARE_RETURN_ERROR(NIGHTMARE_ERR_FAIL); |
| 59 | |
| 60 | scheduler_yield(); |
| 61 | } |
| 62 | |
| 63 | /* Join worker threads */ |
| 64 | nightmare_join_roles(&grp); |
| 65 | |
| 66 | NIGHTMARE_RETURN_ERROR(NIGHTMARE_ERR_OK); |
| 67 | } |
| 68 | |
| 69 | NIGHTMARE_IMPL_STOP(thread_spawn_smoke) { |
| 70 | NIGHTMARE_FN_INIT(); |
| 71 | /* Graceful stop not needed, workers already exit */ |
| 72 | } |
| 73 | |
| 74 | NIGHTMARE_IMPL_SHUTDOWN(thread_spawn_smoke) { |
| 75 | NIGHTMARE_FN_INIT(); |
| 76 | /* Forced stop not needed */ |
| 77 | } |
| 78 | |
| 79 | /* ---------- Report ---------- */ |
| 80 | |
| 81 | NIGHTMARE_IMPL_REPORT(thread_spawn_smoke) { |
| 82 | NIGHTMARE_FN_INIT(); |
| 83 | REPORT->write_fn(REPORT, "thread_spawn_smoke: all threads ran\n" , 38); |
| 84 | } |
| 85 | |
| 86 | /* ---------- Register Test ---------- */ |
| 87 | |
| 88 | NIGHTMARE_DEFINE_TEST(thread_spawn_smoke, 2000, /* 2 seconds */ |
| 89 | 5000); /* spawn 5000 threads */ |
| 90 | |